"Magic" is a game played between two players in which each player has his own deck he uses to attempt to take his opponent from 20 life to zero
For example, we have a cycle of 1/1s for C (that means one mana of the relevant color), so we put them all in the 01 slot
Glory (S, Block) While not as efficient as the most played Incarnation (Wonder), this Judgment creature comes in a close second

Commander deck build - Fynn, the Fangbearer Creatures (36) Acidic Slime Ambush Viper Apex Devastator Beast Whisperer Bellowing Tanglewurm Blightsteel Colossus Champion of Lambholt Craterhoof Behemoth Deadly Recluse Elder Gargaroth Eternal Witness Evolution Sage Gnarlwood Dryad Hornet Nest Hornet Queen Karametra's Acolyte Moss Viper Mwonvuli Beast Tracker Narnam Renegade Oakhame Adversary Ohran Frostfang Phyrexian Swarmlord Questing Beast Regal Force Rhonas the Indomitable Sabertooth Cobra Sakura-Tribe Elder Scute Swarm Sedge Scorpion Skullwinder Tajuru Blightblade Vigor Vorinclex, Monstrous Raider Vorinclex, Voice of Hunger Wasteland Viper Wurmcoil Engine Enchantments (4) Abundance Asceticism Guardian Project Sylvan Library Artifacts (15) Bow of Nylea Contagion Clasp Contagion Engine Decimator Web Emerald Medallion Lifecrafter's Bestiary Quietus Spike Scythe of the Wretched Sol Ring Sword of Vengeance The Great Henge Thornbite Staff Trailblazer's Boots Viridian Longbow Whispersilk Cloak Instants and Sorceries (8) Beast Within Cultivate Heroic Intervention Kodama's Reach Pistus Strike Praetor's Counsel Triumph of the Hordes Veil of Summer Planeswalkers (1) Nissa, Who Shakes the World Lands (35) Forest (x28) Blighted Woodland Castle Garenbrig Inkmoth Nexus Karn's Bastion Mosswort Bridge Nykthos, Shrine to Nyx Rogue's Passage Theres no way to comfortably go through every card choice, so well talk about the big notable cards here and some general themes in each section

To wanie szczegy najczciej decyduj o tym, czy promocja jest rzeczywicie korzystna